We introduce the Into Math Graph tool, which students use to graph how “into" mathematics they are over time. Using this tool can help teachers foster conversations with students and design experiences that focus on engagement from the student’s perspective.
Amanda K. Riske, Catherine E. Cullicott, Amanda Mohammad Mirzaei, Amanda Jansen, and James Middleton
Christine A. Noddin
Share news about happenings in the field of elementary school math education, views on matters pertaining to teaching and learning mathematics in the early childhood or elementary school years, and reactions to previously published opinion pieces or articles.
Thomas Hammond and Lanette R. Waddell
These activities develop pattern-seeking, prediction, and explanation. All the problems use Google™ maps (http://maps.google.com/) and some use little-known features of the tool. Before sharing these problems with your students, explore the site to become familiar with what the tool can do. Be careful, though–you may find yourself spending more time playing with its features than you had planned!
Patricia O'Donnell and Amanda Frick
Do you remember clever, energetic Speedy Gonzales, “the fastest mouse in all Mexico,” one of the animated characters in the Warner Brothers Looney Tunes cartoon series? This month our “math by the month” activities, reminiscent of the spirited Speedy, will have your students calling ¡Ándale! ¡Ándale! ¡Arriba! ¡Arriba! (colloquial Spanish for “Come on! Hurry up!”) as they ask for more problem-solving scenarios based on this month's racing theme.
Michael Todd Edwards and Suzanne R. Harper
Use photo editing software as a teaching tool to bring inaccessible polygon definitions within reach of your students' understanding.